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nss_block_weapons - changelog

1.2.0 (2025-08-31)

  • Add Config.AffectAdmins option to affect admins by weapon blocking. Default is false.
  • Add new commands for admins (see README.md for more information):
    • block_weapon_show_dazed_players
    • block_weapon_daze_player [player_id] (duration_in_seconds)
    • block_weapon_undaze_player [player_id]
    • block_weapon_daze_all_players (duration_in_seconds)
    • block_weapon_undaze_all_players

What must be considered during update?

  • Update your config.lua (see New since 1.2.0 marks in template config.demo.lua file).

1.1.4 (2025-04-24)

  • Add Config.serverIsPlayerInPvpMode callback function to support external pvp scripts like outsider deathmatch.
  • Add new language keys for Config.serverIsPlayerInPvpMode callback function (see New since 1.1.4 marks in template config.demo.lua file).

What must be considered during update?

  • Update your config.lua (see New since 1.1.4 marks in template config.demo.lua file).

1.1.3 (2023-07-22)

  • Switch order of required files check after version check to prevent calls of methods that are not available in older versions.

1.1.2 (2023-07-18)

  • Prevent message spamming during player is dazed (by checking weapon hash is valid).
  • Add optional admin check. Admins are not affected by weapon blocking.
  • Add file check for config.lua to prevent errors.

1.1.1 (2023-03-13)

  • Fix issue with lost ammo.
  • Add status indicator with progress bar to HUD.
  • Style of status indicator is fully configurable.
  • Add new commands for debug mode block_weapon_add_ammo, block_weapon, unblock_weapon

1.0.2 (2023-03-12)

  • Rework nss_block_weapons on server side for more stability.
  • Use new notifications with icons.
  • Add remaining dazing time to notification.
  • Extend configuration.
  • Add debug modus.
  • Ensure notifications are only shown if no faded or load screen is visible
  • If player dies no notifications are shown.

1.0.1 (2023-03-10)

  • Fix issues with offline characters.

1.0.0 (2023-03-10)

  • Initial release.

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