nss_block_weapons - changelog
1.2.0 (2025-08-31)
- Add
Config.AffectAdminsoption to affect admins by weapon blocking. Default isfalse. - Add new commands for admins (see README.md for more information):
block_weapon_show_dazed_playersblock_weapon_daze_player [player_id] (duration_in_seconds)block_weapon_undaze_player [player_id]block_weapon_daze_all_players (duration_in_seconds)block_weapon_undaze_all_players
What must be considered during update?
- Update your
config.lua(seeNew since 1.2.0marks in templateconfig.demo.luafile).
1.1.4 (2025-04-24)
- Add
Config.serverIsPlayerInPvpModecallback function to support external pvp scripts like outsider deathmatch. - Add new language keys for
Config.serverIsPlayerInPvpModecallback function (seeNew since 1.1.4marks in templateconfig.demo.luafile).
What must be considered during update?
- Update your
config.lua(seeNew since 1.1.4marks in templateconfig.demo.luafile).
1.1.3 (2023-07-22)
- Switch order of required files check after version check to prevent calls of methods that are not available in older versions.
1.1.2 (2023-07-18)
- Prevent message spamming during player is dazed (by checking weapon hash is valid).
- Add optional admin check. Admins are not affected by weapon blocking.
- Add file check for
config.luato prevent errors.
1.1.1 (2023-03-13)
- Fix issue with lost ammo.
- Add status indicator with progress bar to HUD.
- Style of status indicator is fully configurable.
- Add new commands for debug mode
block_weapon_add_ammo,block_weapon,unblock_weapon
1.0.2 (2023-03-12)
- Rework
nss_block_weaponson server side for more stability. - Use new notifications with icons.
- Add remaining dazing time to notification.
- Extend configuration.
- Add debug modus.
- Ensure notifications are only shown if no faded or load screen is visible
- If player dies no notifications are shown.
1.0.1 (2023-03-10)
- Fix issues with offline characters.
1.0.0 (2023-03-10)
- Initial release.
