nss_damage_control - changelog
1.1.3 (unreleased)
- Extend the faq in README.md.
1.1.2 (2023-12-15)
- Remove disgusting print debug output.
1.1.1 (2023-12-15)
- Damage modifier works now as aspected on disabled gradation. Thx to Shtain3r for reporting.
1.1.0 (2023-12-12)
- Gradation is now configurable for each weapon individually.
- Add config validator.
- Damage modifier can now be higher than 1.0 if gradation is enabled.
- Add debug mode to show damage modifier over player's/npc head.
- Debug mode gives you ammo for all weapons defined custom weapon damage configurations.
What must be considered during update?
- Compare your
config.luawithconfig.demo.lua(seenew since 1.1.0marks).
1.0.1 (2023-12-03)
- Fix wrong validation of gradation config values.
1.0.0 (2023-12-01)
- Initial release.
