nss_players_snapshot - changelog
1.2.3 (2025-11-17)
- Move discord webhooks from
config.luato a server readonly config filesecure.luato hide webhook urls from clients. Config.DiscordWebHookUrlandConfig.DiscordWebHookAvatarUrlis now insecure.lua.
What must be considered during update?
- New file
secure.luamust be created fromsecure.demo.luain the resource root folder. - Transfer your existing webhook configuration from
config.luato newsecure.luafile (seeNew since 1.2.3marks).
1.2.2 (2025-04-24)
- Add more details to webhook error message.
What must be considered during update?
- Nothing.
1.2.1 (2023-10-22)
- Add possibility to define client event handler to trigger player snapshot by other scripts (see
Config.SnapShotClientEventName, disabled by default). - Add experimental (!!!) cam abuse detection (cheat detection, disabled by default).
- Add experimental (!!!) no-clip detection (cheat detection, disabled by default).
- Add experimental (!!!) explosion / fire damage detection (cheat detection, disabled by default).
1.1.0 (2023-05-06)
- Add prototype for resource injection detection, see
Config.EnableInjectProtection(disabled by default). - Fix wrong steam profile link (with upcoming
nss_libsversion0.24.0). - Add
Config.Debugoption to enable debug messages (snapshot works even if you are alone in debug mode). - Add
Config.ShowServerPlayerIdandConfig.DiscordMessageServerPlayerIdto add server player id to messages.
1.0.2 (2023-04-24)
- Add server console error message on Discord webhook issues.
1.0.1 (2023-04-24)
- Details (IP, Discord ID, Steam ID) are now only shown if enabled via config.
- Add status icons (dead, in vehicle, carrying weapon, riding horse, etc.).
1.0.0 (2023-04-21)
- Initial release.
